Particles?
Sorry for reposting over the same question but I found out that I was posting in the pro and not to everybody,
I am not good with particles. How do I make it so when an actor hits the floor ,depending on force , and (in this case) sand comes from the ground depending where the actor lands?
Comments
Probably the easiest way to have the sand come from the point of impact is to put the particles behavior in the falling actor and when it hits the floor spawn the particles.
Twitter:rondorocket
Web: rondorocket.com
This is a big floor I want the particals to be shot based on where the actors lands. @RondoRocket
haha i figured it out (template below)
You will probably get better results playing around with spawning a bunch of actors - I've made you a quick demo file (click anywhere on the screen).
Link: https://www.mediafire.com/?3t3b6hb4mv1op4f
. . .
Thanks