Error Installing GameSaladViewer on iOS

omiwebdesignomiwebdesign Member, PRO Posts: 69

Hey Guys,

I have a little problem and I hope you guys can help me out.

I have just updated my GameSalad SDK, but i found out that it is also necessary to update my GameSalad Viewer on iOS.

After I downloaded the newest GameSalad Viewer and tried to install it using Xcode, I came across 201 "Apple Mach O Linker" errors. After some internet searched I did the following:

"Here is permanent solution.Generally overwriting project may cause this prolems.Try this method.

Go to your project profile

-> build settings
-> Open "Search path"
-> Open "Framework search path"
-> now,double click on path located
-> there are two paths like

(1) $(inherited)

(2) "$(SRCROOT)/../../../Data/myCodes/He/ed/Nav"
-> remove all data of first and second path..Thats it."

I had 4 paths and deleted them all. 200 errors are gone now, but 1 still remains. I have added the error below.

Ld /Users/chris/Library/Developer/Xcode/DerivedData/GameSalad_Viewer-fqmbeervrkrlbpbxvxqsqffqdqqn/Build/Products/Debug-iphoneos/GameSalad\ Viewer.app/GameSalad\ Viewer normal armv7
cd /Users/chris/Downloads/viewer-distribution-2
setenv IPHONEOS_DEPLOYMENT_TARGET 6.0
setenv PATH "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -arch armv7 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk -L/Users/chris/Library/Developer/Xcode/DerivedData/GameSalad_Viewer-fqmbeervrkrlbpbxvxqsqffqdqqn/Build/Products/Debug-iphoneos -F/Users/chris/Library/Developer/Xcode/DerivedData/GameSalad_Viewer-fqmbeervrkrlbpbxvxqsqffqdqqn/Build/Products/Debug-iphoneos -filelist /Users/chris/Library/Developer/Xcode/DerivedData/GameSalad_Viewer-fqmbeervrkrlbpbxvxqsqffqdqqn/Build/Intermediates/GameSalad\ Viewer.build/Debug-iphoneos/GameSalad\ Viewer.build/Objects-normal/armv7/GameSalad\ Viewer.LinkFileList -exported_symbols_list luaSymbols.txt -dead_strip -ObjC -all_load -stdlib=libc++ -fobjc-link-runtime -miphoneos-version-min=6.0 -lGSLuaLib -weak_framework AdSupport -framework GameKit -framework Foundation -framework UIKit -framework OpenAL -framework AudioToolbox -framework Security -framework SystemConfiguration -lsqlite3.0 -lxml2 -lz -lexpat -lGSViewerLibrary -weak_framework iAd -framework CFNetwork -framework MobileCoreServices -framework AVFoundation -lluajit-ios -framework QuartzCore -framework CoreGraphics -framework OpenGLES -Xlinker -dependency_info -Xlinker /Users/chris/Library/Developer/Xcode/DerivedData/GameSalad_Viewer-fqmbeervrkrlbpbxvxqsqffqdqqn/Build/Intermediates/GameSalad\ Viewer.build/Debug-iphoneos/GameSalad\ Viewer.build/Objects-normal/armv7/GameSalad\ Viewer_dependency_info.dat -o /Users/chris/Library/Developer/Xcode/DerivedData/GameSalad_Viewer-fqmbeervrkrlbpbxvxqsqffqdqqn/Build/Products/Debug-iphoneos/GameSalad\ Viewer.app/GameSalad\ Viewer

ld: library not found for -lGSLuaLib
clang: error: linker command failed with exit code 1 (use -v to see invocation)

I have no experience with Xcode "thats why I bought GameSalad ;)" and this is arabic for me. I hope someone can tell me, in simple steps how this problem can be solved, so I can install the newest GameSalad Viewer on my iPod.

Thanks in advance.

Chris

Comments

  • drs997drs997 Member, PRO Posts: 27

    Hey, think its the same issue I had. select the correct target device from the drop down - i had iphone retina selected, should have been iphone5

  • omiwebdesignomiwebdesign Member, PRO Posts: 69

    Thank you for your reply, however it does not solve my problem. I think I will focus on Android for now, since iOS always gives me problems with Xcode and certificates :wink:

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