problem with middle orbital platform move

agueisagueis Member Posts: 420
edited June 2014 in Working with GS (Mac)

Hello, i have a problem with one platform move, my actor hero collides with a platform but the actor hero has a lag when he´s moving in the platform. the rules of the platform are these: constrain attribute: self.position.x to 200cos( self.Time *100)+700
. constrain attribute: self.position.y to 150
sin( self.Time *100%180)+45
lock player: when overlaps or collide with actor hero and key space is up: constrain attribute game.playery to self.Position.Y +102
constrain attribute (game.elevatorx to self position.x)
otherwise : when overlaps or collide with actor hero and key space is down : constrain attribute game.playery to self.Position.Y+103

can you help me?

Comments

  • agueisagueis Member Posts: 420

    sorry if my english is not good, ask me if you don´t understand something

  • agueisagueis Member Posts: 420

    thanks for you´re help

  • SocksSocks London, UK.Member Posts: 12,822

    No problem.

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