problem with middle orbital platform move
agueis
Member Posts: 420
Hello, i have a problem with one platform move, my actor hero collides with a platform but the actor hero has a lag when he´s moving in the platform. the rules of the platform are these: constrain attribute: self.position.x to 200cos( self.Time *100)+700
. constrain attribute: self.position.y to 150sin( self.Time *100%180)+45
lock player: when overlaps or collide with actor hero and key space is up: constrain attribute game.playery to self.Position.Y +102
constrain attribute (game.elevatorx to self position.x)
otherwise : when overlaps or collide with actor hero and key space is down : constrain attribute game.playery to self.Position.Y+103
can you help me?
Comments
sorry if my english is not good, ask me if you don´t understand something
thanks for you´re help
No problem.