Scale Object with a Slider

VoidedSkyVoidedSky Member Posts: 1,095
edited November -1 in Working with GS (Mac)
Hi all, I am working on my new game, and it has a slider. The slider can rotate the object when the button is pressed, by multiplying the value from the slider by 360. It works perfectly. But now I would like to do this with the scale of an object. Like this: " Constrain self.height to self.height*game.slidervalue " and the same to the width. This doesn't seem to work, the object disappears! Is there an easier way to do this, and should I not multiply the width and height by the scale value? Thanks ahead of time.
~CTM

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