Score keeping

PaxtonPaxton Member Posts: 89
edited June 2014 in Working with GS (Mac)

Hi everybody! I am figuring out the final things before my first release. Now, I stumbled across another issue.

I have an endless runner game, whose score is based on how long you stay alive. Currently, I have a rule (timer-> every 0.5 seconds -> gamescore+1). It works well, BUT: I get horrible performance, and I strongly believe that using timer for scorekeeping is the culprit.

How would you go about keeping the score without the timer function? Thanks!

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