Spawn actor based on table

I wanna to create one inventory, so when my player found something he can put in their inventory.
But when he leave my game and back, i wanna to loop over one table and spawn all the items on inventory
the spawn rule i need to select one actor can i call the spawn rule and pass one string with the name of my actor

tks

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949
    edited June 2014

    As I'm sure you realized, you can't use an expression to specify which actor is spawned. You'd need a separate rule with a spawn behavior for each possible actor.

    When I make inventory systems, I use a single actor. Its image and other attributes get set based on table data. That way, it's just a single spawn actor behavior.

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