Feature Request: Affected by Gravity checkbox
ORBZ
Member Posts: 1,304
Actors should be able to opt out of being affected by gravity, yet still be movable by other forces.
The current work around is to put acceleration behaviors on all actors with a downforce. The problem with this is that you have to create a global Gravity attribute to ensure all your actors have the same downforce applied. The downside to this approach is that you loose the flexibility of having scene specific gravity. Yes there are work arounds, but it would just seem so easy to just add a checkbox attribute to the properties tree under physics: Affected By Gravity? True/False
The current work around is to put acceleration behaviors on all actors with a downforce. The problem with this is that you have to create a global Gravity attribute to ensure all your actors have the same downforce applied. The downside to this approach is that you loose the flexibility of having scene specific gravity. Yes there are work arounds, but it would just seem so easy to just add a checkbox attribute to the properties tree under physics: Affected By Gravity? True/False
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