Pitch funcion - help !
gajaklukasz
Member, PRO Posts: 110
Did anyone ever tried to do a potentiometer (button) that by moving up and down would change value of the "pitch"? For example, the actor moves only Y axis, when his self.position is 0 then pitch = 1 but when have Y position = 200, pitch = 3
I would love to keep liquidity sound like "Mellody Pop" lollipops.
Is it possible in GS Creator?
Sorry for my English :-)
Comments
@gajaklukasz, There is a file linked in the thread linked below (provided by @socks) you might find useful.
http://forums.gamesalad.com/discussion/69432/ambient-noise-generator
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page