Integer in Trillions
aliz94
Member, PRO Posts: 19
I have a display text for an integer that goes up to the trillions.
I'm currently using padint (game.money,14) and it works perfectly on Preview, but when I try on my device it displays as something like -0000378924.
Comments
Hi @aliz94
Couple of things to mention:
The maximum initial value for an integer is 1,000,000.
Then if you add a number to this, the maximum that can now be displayed is 99 million.
And with what you're after, providing your trillion is what I consider a trillion, i.e a thousand million, then the pad number should be 9, not 14. (but as I say, Display text can't show more than 99,000,000), i.e a padint of 8). Hope that helps.
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@gyroscope 1000 million = 1 billion.
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Gyroscope always to the rescue.
Is there anyway to get around this? The nature of this game requires me to have the integer over 99,000,000.
Oh yes, of course it is, thanks for correcting me, then a thousand billion (or a million million) is a trillion...
Both billions and trillions are out of bounds in GSC, sorry to tell you, and there isn't any way around that.... : (At least, not that I know of...)
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
Can you fake it? If your score or whatever you're keeping track of increases in large values (e.g. a thousand at a time), you could just have static images of the first three digits (ones, tens, and hundreds places) and then use mathematical formulas to display the remaining digits. Although with trillions we're talking about numbers like 99,000,000,000,000 so I'm not sure even that would work.
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