Possible to disable autorotate animation?

ORBZORBZ Member Posts: 1,304
edited November -1 in Working with GS (Mac)
I would like to disable the animation that goes with autorotate. I want the world to rotate, but I don't want it to animate the process. I just want it to instantly transform to the new orientation.

I don't believe it's possible, but if it is and I just overlooked something I would sure like to know.

If it is not possible I would suggest that the devs add an option to disable the animation.

Comments

  • synthesissynthesis Member Posts: 1,693
    Yep...use the rotation actor attribute...
    just like the position or alpha attributes.
  • firemaplegamesfiremaplegames Member Posts: 3,211
    I think he means when you rotate the device, not an actor...

    I don't think it is possible.
  • EastboundEastbound Member, BASIC Posts: 1,074
    Well you could manually check if the device has been flipped using the accelerometer and flip each actor accordingly, but that'd be a bit tedious.
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