[SOLVED] Spawning Actors..

AdnanHAdnanH Member Posts: 77
edited June 2014 in Working with GS (Mac)

Hiya guys just need some help figuring something out.. well basically i have made a new game which requires the spawning of actors but ive noticed everytime the actor has been spawned 10 times it just stops spawning? i need help to make the actor spawn every single time until my game is over..

Comments

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    You'll need to post a screenshot of your spawn rule.

  • AdnanHAdnanH Member Posts: 77
    edited June 2014


    thats my code for it it just spawns 10 times then stops automatically:/

  • HopscotchHopscotch Member, PRO Posts: 2,782
    edited June 2014

    @AdnanH‌, you are accelerating the spawner, not the spawned actor.

    This means that your spawning actor goes flying off the screen and probably reaches the screen boundary + 500px, at which point it automatically gets destroyed, thus unable to spawn more actors.

    The accelerate behavior should be inside the to-be-spawned prototype actor.

  • AdnanHAdnanH Member Posts: 77

    Thanks so much mate all sorted now!! Appreciate the help:)

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