Help with having an actor do something based on what a different actors doing?
wump505
Member Posts: 3
So i have a game where a player flies through a scene and the score is following him. I have the score counting +1 after every 0.05 seconds. I want the score to stop counting and the score to stop moving after my character dies. Any suggestions?
Comments
Back inside the character actor you can then have a check to see if the variable deviates from being true and perform some action; such as playing a death animation and stopping the score (which is probably also global).
HTH.
-R.-