Game Rejected by Apple
I just got this rejection by Apple.
We found that your app failed to launch on iPad Air running iOS 7.1.2, on both Wi-Fi and cellular networks.
We encountered the issue when selecting the application on the Home screen - the app displayed a black screen then quit unexpectedly. This may be because iOS 7.1.2 uses a watchdog timer for applications; if an application takes too long to complete its initial startup, the operating system terminates the application.
For information about the watchdog timer, please see Technical Q&A: Application does not crash when launched from debugger but crashes when launched by user..
Another possibility could be a missing entitlement. For more information, please see the Technical Note: Resolving "0x800003A", applications not launching and "missing entitlement".
For discrete code-level questions, you may wish to consult with Apple Developer Technical Support. When the DTS engineer follows up with you, please be ready to provide:
- complete details of your rejection issue(s)
- screenshots
- steps to reproduce the issue(s)
- symbolicated crash logs - if your issue results in a crash log
If you have difficulty reproducing a reported issue, please try testing the workflow as described in https://developer.apple.com/library/ios/qa/qa1764/Technical Q&A QA1764: How to reproduce a crash or bug that only App Review or users are seeing.
Does anyone else have this problem or know how to fix it? I'm not able to test this.
Comments
It turned out it was the startup ads. I ended up having to remove all startup ads.
Im getting the same error with no ads and 4 apps have been rejected
any new word on this?