Location of my Actor
doug_smuppet
Member Posts: 99
Hi guys...
take a look this image:
so,I need this things:
the blue box will moving to left and right. when the Actor jump over the blue box, when the Actor jump over the blue box, I want he stay like the example of right. i put sizes only for example.
The blue box will be only a image PNG... but when my actor jump over the corner transparent, he can't stay like de example of the left...
if the box was fixed, I do know, but how it will move. I don't know how do that...
Any suggestion? somebody can help me
Comments
UP ...
You will have to do a second smaller actor that is stuck to the landing part of your image. Unfortunatly this is going to be an issue you have when using isometric images like you have.
Use 2d items or else u have to create an invisible secondary box to make him jump over it .
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Constrain the blue box image to an invisible 250 x 110 pixel actor, use the invisible 250 x 110 pixel actor as the object 'your character'* collides with.
(*I say 'your character' but I can't help feel he looks a little familiar . . . please tell me you are not going to use Mario in your game !? )
Example: https://www.mediafire.com/?xdzqk5u5ib2tkuj
Thanks Socks.. I will look at your file.
kkkkk
Mario is only for example. to show where my superhero will stay