Score count glitch once published in HTML5
I've created a game with a 60 second count down, with the purpose of the game to collect as many points as possible. All works fine when testing in GS viewer, but since i've published the game, I can only make 1 move and then the score count keeps going by itself. It seems like every 1 second its adding 1000's of points on to the score count.
This is the only glitch i've got after publishing it.
I've put the game on test site to see what it looks like which is here if anyone could help?
Comments
@Fuller0810, do you have any rules or behaviours in your game that are switched "off"?
These need to be removed for HTML5 as the "on/off" flag gets ignored.
This is usually the cause of mechanics behaving strangely in the Arcade version.
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I can't see any that are switched off, does it matter if those rules aren't even in the same scene? I can't figure out what is causing it!