If you ask a detailed question outlining what you need help with instead of stating something that you expect someone to provide, you might get a little more help.
hiii.. i think i found the answer. Its because i put the reset game instead of change scene.
i have 2 score system. 1 by self.motion and the other 1 is coin system.
So, here comes the other problem. If i put change scene instead of reset in. The score i make "the one with self.motion" it won't reset to 0 when the player replay.
It will start at the place he died.
Is there any way?
Sorry Sirs. I ask too much
this is my first project. and its been 4 months now
Instead of resetting the scene you would change all of your attributes back to their original form along with everything in the scene.
So, here comes the other problem. If i put change scene instead of reset in. The score i make "the one with self.motion" it won't reset to 0 when the player replay.
It will start at the place he died.
Can I see these rules? Have you tried to change that score to 0 when starting the game?
Comments
Oh hi there.
Your description of what you need is quite vague. Perhaps you can provide some additional details?
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Do you have a question ?
If you ask a detailed question outlining what you need help with instead of stating something that you expect someone to provide, you might get a little more help.
Anyways, I attached a demo.
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i have question about coin system.
I did my scoring game:
when actor collide "change attribute=> "game.coin" to "game.coin+1"
I want to make a "store". So when the player have coins, they can buy something.
but: what i can't do is, i can't adding the coins to the store.
My question is. How do you add current coins to Total coins?
Example:
When the player play, he gets 50 coins. And the next time he play he gets 30 coins. So, it should be 80 coins in the store.
Please Help @tatiang @Socks
@bjandthekatz thanks for the template. but i still can't figure it out.
Change game.coin to game.coin +1. Save attribute.
When you enter the shop Load the attribute. That is how the shop is set up.
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Here's a demo for you.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
hmm i exactly did that.
The highscore system works for me. But not this coin system
i don't know why.
but anyway, thanks for the answer and the demo
@tatiang @bjandthekatz
@tatiang @bjandthekatz
hiii.. i think i found the answer. Its because i put the reset game instead of change scene.
i have 2 score system. 1 by self.motion and the other 1 is coin system.
So, here comes the other problem. If i put change scene instead of reset in. The score i make "the one with self.motion" it won't reset to 0 when the player replay.
It will start at the place he died.
Is there any way?
Sorry Sirs. I ask too much
this is my first project. and its been 4 months now
Are you changing his score to 0 when you restart the game? Do you wan to post your rules or upload your project?
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/Users/cingkesfamily/Desktop/Screen Shot 2014-07-10 at 6.51.55 PM.png
what you mean changing his score to 0 when restart? how do you do that?
@bjandthekatz
Upload it to imgur.com and post the direct or HTML link here.
Change self.motion to 0 when you start the game.
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@bjandthekatz how do you post picture here. ahah I'm so stupid.!
Or drag it into your post.
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<img src="http://i59.tinypic.com/2cep2tz.png" border="0" alt="Image and video hosting by TinyPic"></a" title="">
@bjandthekatz sorry for the language. not english lol
Instead of resetting the scene you would change all of your attributes back to their original form along with everything in the scene.
It will start at the place he died.
Can I see these rules? Have you tried to change that score to 0 when starting the game?
Need Help? Email Me | Templates | Full Game Source Code