Using a custom pause for the pause menu, gameover, and level complete scenes.

stahboystahboy Member, PRO Posts: 150

I have been using TSB's custom pause in each of my levels to create my pause menu, gameover and my level complete scenes so that all of it is in one scene. Do you think this is the best way to do it? Also I use the change scene behavior to reset my scene by going to the same scene. I'm wondering if that will have any performance issues

Comments

  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273

    Using a custom pause menu, level complete etc is a nice and effective way to present things to your users: they don't have to wait for a scene to load for a pause menu or level complete box to appear. I prefer doing custom scenes like this for that very reason. It won't have any noticeable effect on the game -- so you should be good!

  • stahboystahboy Member, PRO Posts: 150

    Ok thank you! Yes I will be doing that in my game

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