Pixel colision detection is posible ?
gajaklukasz
Member, PRO Posts: 110
I never needed this rule, for now.
I have ball actor and could use a detection pixel.
Does anyone have a way to do this?
The Java developer environment is a very popular rule but if the GS developer too ???
Sorry for my English :-)
Comments
Gamesalad does not support pixel level collisions. You can use a rectangle or circle shape only.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
Hi, Can you provide some examples of how to use rectangle and circle shape please :-)
You simple choose it from within the Physics Setting of each actor, it's a drop down menu.
There are a bunch of tutorials at my website (linked in my signature below) if you want to check them out for some basic knowledge.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page