Spawning at dynamic coords. Particles on a rotating actor.

joshiwujoshiwu Member Posts: 207

Can you make something spawn relative to the rotation of the master actor? Is it more simple than I'm making it?

If everything was a circle it wouldn't matter. But somehow the spawn point needs to be Anchored . What if you want to make a spinng fire extinguisher? Or jet ship with dual motors, how do you make the exhaust match up with the rotating ship? And it's motors.

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