--No exaggeration when I say my game is addicting--

iKlazzyiKlazzy Member, PRO Posts: 71

Hey everyone. It's iKlazzy. I'm not new to the forum by any means.. started this whole app thing in 2012. I wasn't sure if I was all in.. so took a huge break from any coding. Didn't actually start developing with Gamesalad till this year and got my first app on the market place in this year. Well I'm here to announce my best game yet..

I don't have any youtube reviews or trailers yet. But basically you have to destroy dragons while avoiding unicorns. Fun concept. A lot of my friends love it.. so I'm just trying to drive traffic now! It's free with some ads and IAP. I spent a pretty decent amount of time with the artwork so I'd appreciate if you could give it a download and test it out!

Thanks. Love the GS community. Very proud to use the program.

https://itunes.apple.com/us/app/destroy-the-dragons/id879683404?mt=8#

https://play.google.com/store/apps/details?id=com.iKlazzy.DestroyTheDragonsAndroid

http://www.amazon.com/gp/product/B00LT2QWSC

Comments

  • iKlazzyiKlazzy Member, PRO Posts: 71

    Guess we'll talk about this later.

  • z3422393z3422393 Member Posts: 9

    Well done on creating your own game, something I still cannot do.
    Just a bit of feedback, it seems that the touch area for the dragons is too small, I press the dragons, but it seems like I need to tap it 2 or 3 times for it to register.
    Also, for a first game, the art isn't too bad, but I certainly think for future updates, if you improved the artwork, it would attract a lot more players.
    Anyway, congratulations on the release

  • iKlazzyiKlazzy Member, PRO Posts: 71

    @z3422393 said:
    Well done on creating your own game, something I still cannot do.
    Just a bit of feedback, it seems that the touch area for the dragons is too small, I press the dragons, but it seems like I need to tap it 2 or 3 times for it to register.
    Also, for a first game, the art isn't too bad, but I certainly think for future updates, if you improved the artwork, it would attract a lot more players.
    Anyway, congratulations on the release

    Thanks for the feedback! For future attempts if you play, swiping the dragons fixes a lot of problems. I plan on changing that in the instructions in the next update. But thanks! And also just keep at it. I've run into many frustrating problems when developing. Sometimes a breather is needed to take a step back and analyze what you want to do next. But once you get over the hump of fully publishing one game.. it's like clockwork! I've already almost finished another project

Sign In or Register to comment.