Anybody experienced with this issue?

Skyrocket_EntertainmentSkyrocket_Entertainment Member Posts: 206
edited July 2014 in Working with GS (Mac)

I'm trying to generate app for Windows Store but i have issue.
Please check the screenshot.

@BlackCloakGS‌

Comments

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    I'll tag @jonmulcahy‌ he has experience publishing to windows.

  • gamewizard99gamewizard99 Member, PRO Posts: 67

    I had the exact same error a few days ago although it was publishing to iOS, all I did was restart Gamesalad and my browser and clear the cache, then regenerated and resigned the app (I'd tried many times but after doing this it worked, actually I completely closed Gamesalad and let it open itself as it does when you sign the app). Hope you can get it sorted.

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    windows8 apps are not signed by the GS application, which it looks like you tried to do. You need to download the package and then side load it onto a windows8 machine to test it, or just upload the appx file in the zip.

  • I downloaded the project and it came as a folder. So which file i have to upload to Microsoft?

    Is it the one the right? Do we have to compress it as " .zip " before upload to Microsoft?

    Thanks everybody.

  • jonmulcahyjonmulcahy Member, Sous Chef Posts: 10,408

    you upload the apxupload file, that folder is the version you would side load to test.

    have you read this document?

  • Just finished reading it. Wow! very helpful and i learned it.
    Thanks @jonmulcahy‌

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