Pause button won't work

I don't know what the problem is, I have a pause scene, and a pause button with the pause game attribute. On click, nothing happens. Anyone have any clue why?

Comments

  • MattButlerStudiosMattButlerStudios Member Posts: 486

    Does your code look like when touch is pressed - pause game

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,949

    Post a screenshot of your pause and unpause rules. Also, I recommend adding a Log Debugging Statement to each of the rules to see if they are actually being triggered (that their conditions are becoming true when you think they should, such as When Touch is Pressed). After you do that, what are the results of the log?

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  • AngryBoiAngryBoi Member Posts: 586

    @tatiang @MattButlerStudios‌ Still the same. I have tried when touch is pressed, pause game, and now when released. The debugging statement is only showing itself, therefore nothing is happening:/

  • yasoofxyasoofx Member Posts: 332

    @MoneyBags said:
    tatiang MattButlerStudios‌ Still the same. I have tried when touch is pressed, pause game, and now when released. The debugging statement is only showing itself, therefore nothing is happening:/

    check otherwise , maybe you have a block that is preventing from using the pause menu

  • MattButlerStudiosMattButlerStudios Member Posts: 486

    Have you tried saving, exiting, and then returning and trying again. Sometime when I change rules in the prototype it doesn't change the rules in the actors that are located within the actual game area. Just a thought.

  • AngryBoiAngryBoi Member Posts: 586

    Thanks guys, but I just made a whole new button and it worked

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