multiple conditions...
harrio
Member Posts: 234
what's cookin,
i have a suggestion for a feature. codemonkey once suggested that we put both the iphone and keyboard controls in our games, so we could test both. this seemed great until i realized that it would be lots of rule code for me because i have specific checks with my movement. i thought it would be easy if we could have multiple conditions. then i thought it would really open up more power with the rules if we could do this with. here is an example...
https://docs.google.com/Doc?docid=0Acn1ubup6fuNZGNydm10NmhfNjFmbjZwZnhmeA&hl=en
#1 either of these rules can be true
#2 this rule must also pass for either of #1
noodles...
i have a suggestion for a feature. codemonkey once suggested that we put both the iphone and keyboard controls in our games, so we could test both. this seemed great until i realized that it would be lots of rule code for me because i have specific checks with my movement. i thought it would be easy if we could have multiple conditions. then i thought it would really open up more power with the rules if we could do this with. here is an example...
https://docs.google.com/Doc?docid=0Acn1ubup6fuNZGNydm10NmhfNjFmbjZwZnhmeA&hl=en
#1 either of these rules can be true
#2 this rule must also pass for either of #1
noodles...
Comments
i agree shanesta, sort of like commenting out the rules you don't want to execute.
noodles...