multiple conditions...

harrioharrio Member Posts: 234
edited November -1 in Working with GS (Mac)
what's cookin,

i have a suggestion for a feature. codemonkey once suggested that we put both the iphone and keyboard controls in our games, so we could test both. this seemed great until i realized that it would be lots of rule code for me because i have specific checks with my movement. i thought it would be easy if we could have multiple conditions. then i thought it would really open up more power with the rules if we could do this with. here is an example...

https://docs.google.com/Doc?docid=0Acn1ubup6fuNZGNydm10NmhfNjFmbjZwZnhmeA&hl=en

#1 either of these rules can be true
#2 this rule must also pass for either of #1

noodles...

Comments

  • sdparduesdpardue Member Posts: 110
    I'd also love to see something like this. Would save a lot of extra nested rules.
  • ShanestaShanesta Member Posts: 63
    I would also love to have the ability to toggle rules on or off, this would be great when trying different things out, without having totally delete rules. This would also be awesome for groups, and to have this ability to toggle the entire group on or off.
  • harrioharrio Member Posts: 234
    what's cookin,

    i agree shanesta, sort of like commenting out the rules you don't want to execute.

    noodles...
Sign In or Register to comment.