Coding Language of Gamesalad
Shiba4u
Member Posts: 4
Hi.
I know Gamesalad is drag and drop game engine. But I want to ask, if suppose I want to code something that is not possible with Gamesalad, is it possible to do so?
Then what is the language the game engine is coded? Is it C++ or LUA?
Comments
You pretty much answered your own question there right?
Kidding aside, you can't access the source code of your project. Not yet at least, but that is something they are having plans supporting in the future.
Someone please correct me if Im wrong but the underlying code of GS is LUA as far as I know.
Hope that helps
I thought it started in LUA and switched to Objective C?????? Not sure.
It's Lua (and the compiler used is LuaJIT) and in regards to engine extensibility there are plans for that in the future*, see http://gamesalad.com/roadmap