Coding Language of Gamesalad

Hi.
I know Gamesalad is drag and drop game engine. But I want to ask, if suppose I want to code something that is not possible with Gamesalad, is it possible to do so?

Then what is the language the game engine is coded? Is it C++ or LUA?

Comments

  • DuesDues Member Posts: 1,159

    @Shiba4u said:
    if suppose I want to code something that is not possible with Gamesalad, is it possible to do so?

    You pretty much answered your own question there right? ;)

    Kidding aside, you can't access the source code of your project. Not yet at least, but that is something they are having plans supporting in the future.

    Someone please correct me if Im wrong but the underlying code of GS is LUA as far as I know.

    Hope that helps :)

  • GnarlyGnarly canadaMember Posts: 840

    I thought it started in LUA and switched to Objective C?????? Not sure.

  • JSprojectJSproject Member Posts: 730

    It's Lua (and the compiler used is LuaJIT) and in regards to engine extensibility there are plans for that in the future*, see http://gamesalad.com/roadmap

    • probably year(s) off though
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