Actor Follow a table path

JamesberJamesber Member Posts: 6
edited August 2014 in Working with GS (PC)

Hoping someone can help me with this. Been trying to get this to work for awhile, no tutorials seem to solve my problem.
I want to record some points in a table and then have an actor move to each one of these points.
Here is my exact process:

  • Actor starts at an x position of 50.
  • Made a 1x2 table call Path. (Column 1 = x value (Real type), Column 2 = y value (Real type))
  • Set a self.index attribute to 1.
  • Make a timer that goes off every 0s. (Everything below is in this timer).
  • Change table value of column (1 & 2) at self.index to the self.index value.
  • Interpolate self.position.x to table cell value (Path, self.index, 1)
  • Interpolate self.position.y to table cell value (Path, self.index, 2)
  • Increment self.index by 1.
  • Add a new row to the end of the table.

My debugger isn't working, and all that happens is my actor just goes to the left to an x-value of 0..

Anyone have a suggestion?

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