(CLOSED) Unpause Doesn't Work
I created a pause actor with an attribute to pause and go to a pause scene when the actor receives event touch is pressed. This works. I also created an unpause actor with an attribute to unpause when the the actor receives event touch is pressed. Nothing happens. Is there a a way to solve this issue so that I can return to gameplay upon pressing the unpause actor?
Comments
Check your unpause rule. Is the change scene behavior pointing to the scene you want?
yes it is
Bigger question, is the actor with the unpause behavior in the scene that the pause behavior goes to?
yes it is
Problem solved. I had updated the pause actor with the pause attribute (replacing the old change scene attribute), but I had not replaced the old pause actor in my scene with the updated pause actor. Thus, pause was never triggered, so there was nothing to unpause. I deleted the old pause actor and replaced it with the updated pause actor and voila, it worked!