how do i load my game onto my iphone!?!?!

goliathgoliath Member Posts: 1,440
edited November -1 in Working with GS (Mac)
Am I missing something or do i have a mental issue. I have been trying to upload my game unto my iphone for testing purposes and ITS NOT WORKING!!

I am going insane as this is my first project and I am very excited (not to mention 4 months of development time)

I have followed all the steps in the Support and I still can't get it on my phone. Do I need to register my iphone as a development on gamesalad as I did on apple?

any help would be much appreciated and thanks to all of those who have helped already!

Comments

  • DookiDooki Member Posts: 247
    Hey there, went through this mess my self.

    - Need more details.
    - Were you able to load the game viewer onto your iphone?
    - If so, are you saying GS viewer just says "looking for connection?"
  • goliathgoliath Member Posts: 1,440
    i cant seem to get the gamesalad viewer on my phone for some reason.

    I had gamesalad build the game and its now on my desktop.... i tried dragging the file into my itunes and it shows up there, but it wont let me sync it to my iphone. It states that the signer is not valid.

    I just wanted to see how it looked before i submitted to apple.

    Also- is there any way to tell what type of build my file is from my desktop?

    Thanks!!!
  • firemaplegamesfiremaplegames Member Posts: 3,211
    You have to build the GS Viewer through XCode...

    When you publish your actual game through gamesalad, you need to assign it a provisioning profile from the drop-drown menu. You can choose either your development provisioning profile, or your development provisioning profile for that game.

    You will need to create a development provisioning profile specific for the GS Viewer as well.

    Publishing your game like that is not the same as testing it with the GS Viewer app. The GS Viewer plays your game instantly without having to publish it.

    Tshirtbooth has made a video that walks you through the process at the top of the instruction page.
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