Local compilation

zenoahzenoah Member, PRO Posts: 56

Is there a reason why the project has to be sent back and forth to the GameSalad servers just to get compiled?

When your on limited/metered bandwidth its a nightmare to keep uploading and downloading the project as your testing each build.

Would it not be possible to make a version that compiles on the client?

Cheers,
Anthony

Comments

  • JSprojectJSproject Member Posts: 730

    In that case use the GS viewer to do the majority of your device testing instead (until its time to test IAP, game center etc - then do adhoc).

    It's unlikely that there will ever be a local possibility to compile your GS app (cause that could theoretically lead to their source interpretation engine being reverse engineered)

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