playtogether problem please help
please please help........
i have set playtogether in my new game and set the three keys. when i try the connect rule i get no response in the gamesalad preview window. the response attribute stays at 0 so does the the last known error attribute. if i disconnect the internet and try the connect rule the error codes are as followed
last know error -3
-3 : no server. The game cannot communicate with the server.
response attribute from the connect rule -1
-1 if it fails
this shows me that the rules work when clicked with no internet but i cant understand why they stay at 0 when the internet is on.
after trying for hours i decided to try and test the game on my iphone...... the attributes dont stay at 0 like in the gamesalad veiwer. the error codes change when run on a iphone which are as followed....
last know error -2
-2 : no network. The network code has not been initialized. Should only happen if you execute a network behavior in a non-networked game.
response attribute from the connect rule -1
-1 if it fails
please help me i am runing the latest nightly and tryed the previous 2
thank you for any help in advance.
Comments
First you can only test multiplayer in creator as it isn't active in the publishing system as it's currently an alpha build for testing. Second you need to create a log in first before you connect. Search the forums for multiplayer chat I made a demo system template. Third there I are several bug one is which tables don't update when turn is over. Basically we're waiting for the next new nightly for important bug fixes.
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thank you for replying . i did struggle to wonder why on the early documentation it had the connect rule to register and to login.... how would i go about creating a login as a rule ........
thank you