playtogether problem please help

please please help........
i have set playtogether in my new game and set the three keys. when i try the connect rule i get no response in the gamesalad preview window. the response attribute stays at 0 so does the the last known error attribute. if i disconnect the internet and try the connect rule the error codes are as followed

last know error -3
-3 : no server. The game cannot communicate with the server.

response attribute from the connect rule -1
-1 if it fails

this shows me that the rules work when clicked with no internet but i cant understand why they stay at 0 when the internet is on.

after trying for hours i decided to try and test the game on my iphone...... the attributes dont stay at 0 like in the gamesalad veiwer. the error codes change when run on a iphone which are as followed....

last know error -2
-2 : no network. The network code has not been initialized. Should only happen if you execute a network behavior in a non-networked game.

response attribute from the connect rule -1
-1 if it fails

please help me i am runing the latest nightly and tryed the previous 2

thank you for any help in advance.

Comments

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    First you can only test multiplayer in creator as it isn't active in the publishing system as it's currently an alpha build for testing. Second you need to create a log in first before you connect. Search the forums for multiplayer chat I made a demo system template. Third there I are several bug one is which tables don't update when turn is over. Basically we're waiting for the next new nightly for important bug fixes.

  • thank you for replying . i did struggle to wonder why on the early documentation it had the connect rule to register and to login.... how would i go about creating a login as a rule ........

    thank you

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