GS to Xcode experience

jhaasjhaas Member Posts: 233
edited November -1 in Working with GS (Mac)
I have now used the GS Publish option quite a few times to create the final Xcode version of games for final testing and publishing. It all has worked flawlessly for me. :)

After I download the xcode version from the GS site, I insert my own bundle identifier, set the project for "Release" and "device" then click the build & go button in xcode.

Congrats on a very nice conversion system!

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