First GS crash in over a month - added text
JamesZeppelin
Member Posts: 1,927
So i have been working on the same game now for about 2 months.
There is no text, only Joe's custom font method. I haven't had a crash since, i would guess, late march.
Today i added some temporary text (two boxes displaying a small integer attribute with ariel)
Boom... Closed right down and crashed for the first time on this game and over all in a long time.
Anyone else notice crashes only when using text?
If this isnt coincidence, i thought it may help the devs isolate something. Unless this is known.
There is no text, only Joe's custom font method. I haven't had a crash since, i would guess, late march.
Today i added some temporary text (two boxes displaying a small integer attribute with ariel)
Boom... Closed right down and crashed for the first time on this game and over all in a long time.
Anyone else notice crashes only when using text?
If this isnt coincidence, i thought it may help the devs isolate something. Unless this is known.
Comments
Mine was just displaying the text of a number 1 - 5. Very small task.
I deleted it (both actors) and just put in the firemaple custom text and the crashing stopped.
Kind of ironic that Joe's text is more efficient than the one built in.
They just need to script and implement it somehow with about 20 or so fonts. If they could get that done we would be golden.
Also please include what OS you are using.
Is this GS Creator, GS Viewer, etc?
Got some replay about tickets and checking status.
I assume you got it and i'll just ignore that