Does arcade support multi-touch? Do you have to implement multi-touch? Searching all day!

My platformers game pad controls only work 1 button at a time on ipad in the arcade. The character can jump but not attack, or attack and no jump. Only a single button on screen can be pressed at a time.

I searched youtube and the forums, using different search terms, never this problem. I searched The Official crossplatform in the arcade and tested it out on ipad, and even on that, the directional pad and won't work at the same time as the attack buttons, it will just flicker back and forth between the two if you hold them, like it's unable to register both at the same time.

How do you get the touchscreen to register two different touch actor buttons, especially on the arcade/html. I don' thave adhoc testing capablities yet, I just want confrimation on how multitouch works. Is it device dependent?

I want to say, be able to press left and attack at the same time for example, and actually have both buttons register at the same time. Only vid I managed to find was showing how to make a character move based on the number of fingers you have on screen, doesn't explain zilch about actor based buttons.

I just even tried implementing and assigning 5 of the 6 buttons with touch1 to touch2 with when actor is touch as the condition, and what it does is simply make touch.x change attribute to self.positionx for that button with the same for y. I did that just to give the program an excuse to register them seperately, I've only tested it in the Arcade and when I went to Ipad, didn't work. : ( Tell em at least that its just the limitation of the arcade and that by default, it should work in ADHOC or something. This is like the only thing keeping the game mechanics of my game from being finished, and allowing me to work on the levels.

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934

    No I'm pretty sure the arcade does not support multi touch as it's designed to be used on computers with a keyboard and a mouse. If you want it to be multi touch on a device them you will have to actually build it for that device and program in your multi touch logic.

  • FrantoFranto Member Posts: 779

    @tenrdrmer Ah, thanks for explaining it. So by default, on any device, multitouch will not work unless your make the behaviors for it.

    I heard if you use the x positioning within an actor{saw this in a video}, then you can control multiple actors. Now I can't find the video, no matter what I type.

    The person in the vid was controlling like 5 different actors on screen with fingers.

    But what I want is a gamepad touch screen that works, there isn't even a tutorial for it.

  • RPRP Member Posts: 1,990

    Ah my post did not go....I was gonna post. Arcade and multitouch?

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    I have a multitouch template click the link in my signature.

  • RPRP Member Posts: 1,990
    edited August 2014

    @The_Gamesalad_Guru Can I touch you?

  • KillerPenguinStudiosKillerPenguinStudios Member Posts: 1,291
    edited August 2014

    oh, me first @RP, I'm not a huge fan of sloppy seconds! :p

  • RPRP Member Posts: 1,990

    Before the ban hammer comes down. You know you are dealing with a class of clowns here right? I'm sorry but I think that you must have a shattered reality or a insane amount of humor in your lifestyle you gotta be a game dev.

  • KillerPenguinStudiosKillerPenguinStudios Member Posts: 1,291
    edited August 2014

    @The_Gamesalad_Guru‌, since you have multi touch, can I touch your Y-axis and @RP touch your X-axis so then you end up with a Z-axis? ;)

  • The_Gamesalad_GuruThe_Gamesalad_Guru Member Posts: 9,922

    Everything comes with a price. @RP you can't afford me ;)

  • RPRP Member Posts: 1,990
    edited August 2014

    In fun and jest. Sorry these game devs could not help themselves. We love Dave and love to mess with him all the same. Kisses my brotha!

  • FrantoFranto Member Posts: 779

    @RP So you were having the same problems too?

    @The_Gamesalad_Guru Thanks for making a template, I'm surprised others haven't made their own! Ah, I see from the notes that Android only supports two touches? I was planning to release on Amazon, Tizen, and possibly Google Play, but iOS is out of my league for now due to a limited budget, and with only a month left of PRO, I might not be able to make full use of this template!! But I appreciate it nonetheless. I'm trying to find a windows 10.4 solution. I will be borrowing a mac to very briefly publish them to a higher version such as Macs latest stable release before my PRO runs out.

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