One for the PRO's Can you answer this?
Tmyster88
AustraliaMember Posts: 19
How do you create 2 Balls that act like balls when Colliding?
Under the simple rule of Collide, when making 2 round objects collide they act as if they are squares even when the collision shape is changed to circular?
Can anyone answer this simple problem and make the balls act as if they are circular in shape when colliding and bouncing off of each other?
Comments
Are you sure you didn't unlock the on scene actor? Be sure to change the actor on the scene to circle. Also watch how much transparency you have around the object that counts as area during a collision.
Guru Video Channel | Lost Oasis Games | FRYING BACON STUDIOS
If that's a question (I'm not quite sure, it reads like a statement), then the answer is 'no', they will behave like circles rather than squares when the collision shape is set to circular.
Thanks Guru and Socks for your reply. No it was not a statement, thats what was happening to me and I could not figure it out and was hoping for a seasoned GS member to help me out as you both have kindly done so. I now realise after many, many frustrating hours what I have done wrong from both your comments.
I believe I was unlocking the scene actor by highlighting it and I have way too much transparency around my actor and did not realise that was problem, this is why may ball was acting like a square even though I had circular as my collision shape. Thank you both for your help much appreciated.
Yep, an unlocked actor can often catch you out, it would be good if unlocked actors had a little symbol on them, maybe a little unlocked lock symbol that shows up when you select the actor in the scene.
P.S you can't unlock an actor by simply highlighting it, you need to double click it and then click the big unlock 'lock' symbol.
Thanks for the heads up socks on the unlocking info.