Hotspots/Trigger areas

gyroscopegyroscope I am here.Member, Sous Chef, PRO Posts: 6,598
edited November -1 in Working with GS (Mac)
I'd really like to see a "special" type of actor which could act as an invisible trigger for events within apps. It would be visible and resizable in the editor, but invisible when playing. It would detect collision then perform whatever event is required. It would not allow images in it.

I'd use this a lot for triggering doors opening, throwing a switch, spawning enemies, etc,.

:-)

""You are in a maze of twisty passages, all alike." - Zork        temp domain http://spidergriffin.wix.com/alphaghostapps

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