Ground can't hold my character?

Hi, I just noticed when my character falls into my ground the ground's Y axis changes by a little.. why?

here is a video:

Best Answer

  • Tiny_IdeasTiny_Ideas Posts: 326
    edited August 2014 Accepted Answer

    Hi,

    My guess from the video is that the White actor has some sort of density value, causing it to push down upon the red actors.

    What you might want to try is change the White actors density to zero (0) and change the red actors density to a large number (999) or something.

    Hope that helps

    Edit: Or you could constrain the Red Position.Y to whatever value it is if the above doesn't work!

Answers

  • RossmanBrothersGamesRossmanBrothersGames Member Posts: 659

    in the physics tab you can uncheck the red actors from being moveable. Then rather than using a move behavior or a velocity behavior, just interpolate their x position. This way they won't move at all other than the movement along the x position.

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