uploading to apple error message...please help!

goliathgoliath Member Posts: 1,440
edited November -1 in Working with GS (Mac)
Hey guys, I finally finished my first game and I am very excited about submitting it to apple (promo codes to follow). I am having issues submitting the zip file. Here is the error message I am getting:

The binary you uploaded was invalid. The signature was invalid, or it was not signed with an Apple submission certificate.

Can I erase all my certificates and re-get them? Will that mess up my zip file? Any help/suggestions would be appreciated. It appears as though I am missing something small as I was able to download the file via itunes on my iphone.

I am just scared because I have like 3 add ids (game, gamefinal,gamesalad etc) and I don't want to screw anything up....

Comments

  • firemaplegamesfiremaplegames Member Posts: 3,211
    Make sure you published the game through GameSalad with the Distribution provisioning profile, NOT the development provisioning profile.

    Each game you make needs 1 App ID
    Each game needs 1 Development provisioning profile for testing
    Each game needs 1 Distribution provisioning profile for submission to the App Store

    You select the provisioning profile in the drop-down menu in the publishing panel.

    For clarity, when you create your provisioning profiles, name them something like this:

    YOURGAMENAMEdevProfile
    YOURGAMENAMEappstoreProfile
  • goliathgoliath Member Posts: 1,440
    FIREMAPLE THANK YOU.....

    I don't know what I did but for some reason IT'S WORKING~~!!!!!!!

    If anyone is reading this I learned one thing from today....if something isn't working with your project and you think it should be, THROW IT OUT AND TRY AGAIN!!!

    I think it was uploading the same file over and over again even though I was updating my game with the correct provisioning profile. I threw stuff out on my desktop and just tried again and it worked!!!!

    THANKS AGAIN!!
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