Is An Endless Maze With Random Paths Possible??
BillMurray269
Member Posts: 29
Hello,
I'm trying to make a game that has somewhat of the same concepts as temple run (endless runner, tapping or swiping to turn, timing jumps, etc.) but I have encountered a problem. I want to make it so that each time you play the path is different, and the paths to turn appear at different and random places. I was originally think of spawning random actors (walls that your character cant touch or you will die) but i can't figure out how to leave a path in between the walls for the character to run on. Any Suggestions? Thank You
Comments
You're going to want to use tables for this feat.
It doesn't really need to be completely random. Just have different algorithms and then choose from those randomly. Different sequences if you'd like. It's a huge task to get working properly, but it's possible. Check out some tutorials to get really familiar with tables before you begin.
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@Braydon_SFX Okay glad to know its possible, do you know any tutorials that could help me start?
@TwoSixNineStudios
We have a lot of video tutorials and free project files here.
http://gshelper.com/product-category/free-templates-and-tutorials/working-with-tables/
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@Braydon_SFX Thanks! I'll check those out
There's also a really cool free template by @DeepBlueApps
http://www.deepblueapps.com/collisions-with-tables-template/
@pHghost Thanks I'll check it out!