In game physics

HappyKat78HappyKat78 Member, BASIC Posts: 173

Hi All,

I would like to make a some floor tiles go between being collidable and not so depending on circumstances objects may bounce off them or pass through them. I don't want to destroy and spawn for a number of reasons (I won't get into). Is there a way to do this without destroying the actor?

Thanks,

HK

Comments

  • Tiny_IdeasTiny_Ideas Member Posts: 326
    edited September 2014

    Can you have a rule, where it says it can collide at all? Yes it can - no it can't

    • See attached file

    Touch and release the white actor to change conditions (Not the best way of changing conditions)

    Edit: Fixed the Bug - Should work good now :)

  • HappyKat78HappyKat78 Member, BASIC Posts: 173

    Thanks, I'll give this a shot!!

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