In game physics
HappyKat78
Member, BASIC Posts: 173
Hi All,
I would like to make a some floor tiles go between being collidable and not so depending on circumstances objects may bounce off them or pass through them. I don't want to destroy and spawn for a number of reasons (I won't get into). Is there a way to do this without destroying the actor?
Thanks,
HK
Comments
Can you have a rule, where it says it can collide at all? Yes it can - no it can't
Touch and release the white actor to change conditions (Not the best way of changing conditions)
Edit: Fixed the Bug - Should work good now
Thanks, I'll give this a shot!!