Actor Camera Origin Issue

Hi All,

I am new to Gamesalad and have a question. I have assigned an actor an Constrain attribute of "max(20+( self.Size.Width /2),min(1060-( self.Size.Width /2), game.Mouse.Position.X - self.OffsetX + game.camx ))".

I am able to move the actor just fine and the camera moves smoothly with it. The issues is when I mouse press the actor the second time it jumps the CameraX origin number of pixels.

Is there a way to tell the actor not to jump when it is clicked a second time?

Thanks for your help

Richard

Comments

Sign In or Register to comment.