actor rotating out of control (frustrated: ( )

allc1865allc1865 Member, PRO Posts: 777
edited September 2014 in Working with GS (Mac)

Hi,

I have a proximity actor and a gun actor.
When the player touches the proximity actor, the gun turns to true and shoots at the player.
In the gun actor I have, when attribute is true, every. 03 seconds spawn bullet, and rotate to the players position. This works great, except when I go back into the rules to change something in the spawn behavior or change the time, the gun will still shoot, but then will rotate 360 degrees and keep rotating that way.

I've tried a hundred ways to fix the problem and nothing works.
any advice would be great, thanks!

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