Turtle Islands - "You are the spinning green shell!"

ParkGamesParkGames Member, PRO Posts: 117

Welcome to Turtle Islands. (Universal iOS)
www.appstore.com/turtleislands


"You are the spinning green shell!"

Tao The Turtle loves island hopping, eating and spinning! Even more he likes to save time by indulging in all three simultaneously.

Join Tao as he spins and rebounds his way through every island eating all the food along the way. Slight snag though, to be able to eat an item Tao's shell must match the foods colour, he's a fussy turtle! Handy then that there is coloured paint cans available on each island that with a quick bump will paint Tao's shell a bright new shiny colour. There is even a rumour of a magic multicoloured can!

The islands other turtle inhabitants are very friendly and don't mind Tao's speedy spinning around. They will carry on with their own plans as normal with even an accidental bump by Tao only resulting in a little dizziness.

Tao's only enemy on the islands? - Bubbles! One touch and pop!

Gameplay:
Control the continuously spinning Tao with the top of the screen to float up and the bottom of the screen to come back down. Two other control setups are available - left/right and right/left of screen.
Collect all the food on an island then head to the exit. Up to three Gold Coins will be awarded for clearing the island in each speed setting.

Features:
• Three control setups
• Slow, Fast & Speedy speeds
• 60 Gold Coins to collect
• Supports normal and wide displays
• Universal iOS

www.parkproductions.co.uk

Comments

  • ParkGamesParkGames Member, PRO Posts: 117

    Itunes connect new makeover is terrible. Trying to update Turtle Islands to v1.1 and getting all sorts of errors from Apple.

  • Ed_PerkinEd_Perkin Midlands,UKMember Posts: 346

    I agree some other buttons and features are hard to find and have moved , good work with your game also :)

  • ParkGamesParkGames Member, PRO Posts: 117

    @ed161 said:
    I agree some other buttons and features are hard to find and have moved , good work with your game also :)

    Thanks ed161, yeh Connect took a whole day trying to upload an update. Had to recompile the game and sign with a regenerated provisioning profile after my first attempt resulted in an invalid binary. You can't delete binaries so had to recompile version 1.1 to 1.1.1 before Connect would accept it.

  • ParkGamesParkGames Member, PRO Posts: 117

    Version 1.1 is now live. A small but very important fix to the save game rules plus some tiding up of wall placements - some walls where placed with decimal point xy coordinates causing a blur to these walls.

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