Game pauses for a second, but shouldn't pause.
TyDietrich
Member Posts: 45
I started testing my game on my iPhone. When I play through the levels on the phone, after 5 seconds the games pause/glitches for a second and then continues to play. So how do i get rid of this glitch?
I have all my enemies that spawn in each scene on a two different timers set at 2.5 and 5 seconds. Inside these timers I have each of my enemies that spawn in a (Spawn Actor) behavior. Each of these spawn actor behaviors have each of the enemies X and Y coordinate. Is this something i should be using a table for and if so how do i go about doing that.