Automated Terrain Collisions

MantoManto Member Posts: 796
edited September 2014 in Working with GS (Mac)

Here's a video of terrain collisions I've been working on:

Website link:

http://mantuapps.com/gs/ce/



Link to the project file:

https://www.dropbox.com/s/j0jxqw5jsbwo83z/GS Terrain v4.gameproj.zip?dl=0

How to use:

1. Upload an image to the website http://mantuapps.com/gs/ce/

2. The image is analysed and a .csv file is created

3. Import the .csv file to the table in GS Terrain project

4. Choose a value for game.modifier. The value defines the precision of the terrain. The lower the more actors and the better collisions, but also increased RAM & CPU usage.



Let me know what you think. Is it useful for you? Do you think something should be done differently?

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