Stable Release - Macintosh GameSalad Creator 0.12.4

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Comments

  • JinHoShinJinHoShin Member, PRO Posts: 20
    edited September 2014

    Table bug fixes

    • Changing folder names in English of all paths.
  • ycanycan Member, PRO Posts: 207

    @JinHoShin‌ No, It doesn't work. Still erase letters.

  • JinHoShinJinHoShin Member, PRO Posts: 20
    edited September 2014

    @ycan said:
    JinHoShin‌ No, It doesn't work. Still erase letters.

    • Mac default language - English

    • 0.11.1.11: Export table

    • 0.12.4 : Import table

    • Save the file to your desktop

  • ycanycan Member, PRO Posts: 207

    @JinHoShin‌ Can you please try to copy this character to your table in version 0.12.4

    " Ş "

  • AcroxiaAcroxia Member, PRO Posts: 51
    edited September 2014

    @JinHoShin‌ @ycan I guess gamesalad 0.12.4 not surport uni code text.
    I was test korean and russian.
    My korean text data are erased also.

  • MarchiefMarchief Member, PRO Posts: 98

    got the table issue on iOS and crash on android, can't wait for the update, game is primed for release, fantastic work GS team.

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250

    Do to the many bugs in 0.12 we will be retracing the 0.12.4 build and putting out more release candidates. We are sincerely sorry for all the issues that 0.12.4 has caused.

    We will be releasing 0.12.5 RC shortly with fixes for bug 307 and bug 310

    We are hoping to have a stable release out some time next week

  • PhilipCCPhilipCC Encounter Bay, South AustraliaMember Posts: 1,390

    @BlackCloakGS‌ Instead of marking time waiting for a couple of these critical fixes, I'd like to forge ahead adding more levels and graphics to two games. Which of the last stable releases should I use?

  • diogoredindiogoredin Member Posts: 50

    "Stable" Release?

  • PhilipCCPhilipCC Encounter Bay, South AustraliaMember Posts: 1,390

    @diogoredin‌ Yeah, "Stable" Release, 0.10.4 was pretty good.

    It still works fine so long as you don't want ads, IAPs and you use 32 or 24 bit uncompressed PNGs and are building a paid app that is for iOS7 and earlier on iPhone 5 and earlier, and that is NOT for kids. Haha ha >:) !

  • greenentcogreenentco Member, PRO Posts: 12

    @BlackCloakGS‌ will ios8 in-app purchases work on ios7? Im asking because of the new pending request for the purchase. Please let me know

  • supafly129supafly129 Member Posts: 454

    @BlackCloakGS‌ if I saved my game under this 12.4 stable release (which has now become a release candidate), will this cause problems in opening my file when the next stable release becomes available?

  • eschwartzeschwartz Member, PRO Posts: 22

    Has the table save issue been fixed? I'm at a stand still until I can get that working :( I built and published my game today and used Xcode to load it on my iPAD Air and iPhone 5 (both of which have been updated to iOS 8). None of the table saves are working.

  • BlackCloakGSBlackCloakGS Member, PRO Posts: 2,250
    edited September 2014

    As far as I can tell all table issues have been fixed in 0.12.6.

  • traceur93traceur93 Member Posts: 44

    @supafly921 said:
    BlackCloakGS‌ if I saved my game under this 12.4 stable release (which has now become a release candidate), will this cause problems in opening my file when the next stable release becomes available?

    I update the question. I also would like to know that. Or I have to redo all the work carried out (in 12.4) in 11.1.11?

  • ArmellineArmelline Member, PRO Posts: 5,354

    @traceur93 said:
    I update the question. I also would like to know that. Or I have to redo all the work carried out (in 12.4) in 11.1.11?

    If you move to one of the release candidates, the latest of which is 0.12.7, you'll can keep all the work you've done. However, there will be bugs.

  • traceur93traceur93 Member Posts: 44

    @Armelline said:
    If you move to one of the release candidates, the latest of which is 0.12.7, you'll can keep all the work you've done. However, there will be bugs.

    Thank you! Then I can bring my work from release candidate to stable?

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