is this possible in gamesalad?
Andrea_Comisi
ItalyMember Posts: 328
http://img0.liveinternet.ru/images/attach/c/5/3970/3970473_sprite198.swf the shark follow the mouse position @socks
@armelline
Comments
Yes, let me try a quick rough example . . .
As @Socks says, it's definitely possible. However, there is nobody better to reproduce it than @Socks, so I'll let him tackle it
Contact me for custom work - Expert GS developer with 15 years of GS experience - Skype: armelline.support
Here's the theory, you need to make up your fish image from 'slices' (front to back), place each one on an actor and have them follow the mouse or finger (or whatever) but with the movement increasingly offset for each lower layer (going back towards the back of the fish).
Obviously this example is a very quick crappy 2 minute sketch of the idea, just using a few circles, but hopefully it will give you an idea.
https://www.mediafire.com/?qfqno0i4ujz3u84
You just wait until you see my amazingly life-like 'fish' built from 4 circles !