using a table value to change the energy of an actor
digitalzero
Member, BASIC Posts: 639
basically im trying to get my enemies to have a certain life as it pertains to value... so something like this but for tables
when actor collides with "bullets.5" change attribute self.life to self.life-.5
i know how to do it using self attributes but have no idea how to do it with tables
Comments
Watch some videos on tables. GSHelper has some good introductory videos on them.
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