After my game quits, tables do not load properly

DJMinusDJMinus Member, PRO Posts: 3
edited September 2014 in Working with GS (Mac)

I have 2 tables with 9 integers each in 1 column that govern the select screen and the start/resume button in my game. When you complete a level the corresponding row is changed from 0 to 1, and then the table is saved. Everything works just as it is suppose to when the ad hoc is first put on the test device, and in Viewer, but after the game has been quit and reopened the game freezes (loads forever) on the start/resume screen, and the scene select screens, where the buttons (that use the tables) are located.. I can't seem to figure out what the problem is. Any help would be greatly appreciated!

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