How to publish with iPhone 6(plus)?

jonhuttojonhutto Member, PRO Posts: 72
edited September 2014 in Working with GS (Mac)

So do we have to make it a "iOS universal" build in the publishing generator?

What if I don't want it to be for iPad?

Can I still use the "iPhone" settings in publisher and still be ok with the 6 and 6Plus? Anyone know?

Comments

  • pHghostpHghost London, UKMember Posts: 2,342

    @jonhutto said:
    Can I still use the "iPhone" settings in publisher and still be ok with the 6 and 6Plus?

    Yes.

    Universal only means that it runs natively on both iPad and iPhone, and will have the small plus sign in the iTunes App Store. iPhone apps will run on all iPhones; irrespective of screen size, they are still considered iPhones.

  • jonhuttojonhutto Member, PRO Posts: 72

    Thanks @pHghost. If overscan worked on the 5 and 4, Can I also use it on the 6(s)?

    Been working on this app for months. I designed everything to work in the 5 and be ok when overscan kicks in on the 4.

  • pHghostpHghost London, UKMember Posts: 2,342

    Yes, overscan will work on the 6 and 6+ as well. Though I recommend making higher-quality textures for optimal display on all devices.

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