Just saying, the GS Cookbook is out dated...While following the instructions from the Cookbook to setup ad hoc, I found myself completely lost and confused by page two of the "Apple Publishing" section.
Any videos or updated tutorials on how to setup Apple publishing/ad hoc, someone could kindly recommend?
Comments
Go to Help/Cookbook and follow the ad hoc or viewer directions. Viewer is ok but for real world testing use ad hoc.
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For ad hoc testing, test flight is awesome for it! It's simple and easy to use!
Like the others have said, do an adhoc build. It's the best way to test on a device.
http://jamie-cross.net/posts/ ✮ Udemy: Introduction to Mobile Games Development ✮ Learn Mobile Game Development in One Day Using Gamesalad ✮ My Patreon Page
just throwing it out there, for iOS builds, you need to be an apple developer, and have a mac to sign the project.
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Just saying, the GS Cookbook is out dated...While following the instructions from the Cookbook to setup ad hoc, I found myself completely lost and confused by page two of the "Apple Publishing" section.
Any videos or updated tutorials on how to setup Apple publishing/ad hoc, someone could kindly recommend?