Resolution Confusion

FallingBoxStudiosFallingBoxStudios Freelance Graphic DesignerMember Posts: 822
edited October 2014 in Working with GS (Mac)

Apparently the best way of creating an iPhone game to fit well on all devices (iPhone 4s - iPhone 5 & 5S - iPhone 6 & 6+ - iPad & iPad mini) is to create the game in iPad size.
But I'm a bit confused as to how you do this.

So you create the graphics double the size you want them to be on an iPad screen? does that mean that it will be retina ready on an iPhone 5/6 and you don't need to make different graphics for different devices?

And how does this help making the game universal?

Cheers -
Hunter

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